• Ab 2016 Gamedesign, Development und Projektleitung für Shmup Reshoot
  • Plattform Amiga 1200, Toolchain basierend auf Mac, Xcode, FS-UAE, ASMOne-Assembler und selbstentwickelten Macros
  • “The mixture of pulsing music, smooth animation and a rain of bullets sucks you right into the gameplay” (Joachim Ruth, T-Online Spiele)
  • Mehr Infos und Bilder? Hier!


spieleschreiber is about creating games-related stuff. The company is founded and led by me, Richard Löwenstein. I love to pour heart and soul into games and editorial pieces since the 1980s. With the added expertise of the most talented creative freelancers out there, we set our sights on indie game development in 2023. Our first project is classic shoot-em-up mayhem with unusual twists.

I know you are courio wonder what „spieleschreiber“ actually means. The word is a play on the German word „schreiben“ and refers to the fact that the company has its roots in both editorial content and game development.

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